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+ Bushwhacker: +20% damage, +10% attack speed to medium or long reach Melee Weapons. Only counts when attacking from the front (YUP) lvl 12, Strenght 7, Unarmed or Melee skill 90 lvl 8, Strenght 6, Unarmed or Melee skill 45 lvl 24, Agility 7, Unarmed or Melee skill 90
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+5% crit chance to base crit chance of small knifes except the cleavers Applies +15% crit chance to "Base Crit Chance" instead of "Calculated Weapon Crit Chance" (CCPF, NVEC, MMUE)
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+25% damage only counts when sneaking undetected (YUP) lvl 20, Sneak 80, Unarmed or Melee skill 80 + Separates Unarmed and Melee skill requirements for perks that affect both weapon types. This is my attempt to remedy that problem.Īlso, to make melee play a little more balanced and fun, I add two new melee perks.ġ) Selectively merges the fixes for some Unarmed & Melee Weapons perks, from various packs: YUP, MMUE, CCPF, NVEC BugFixes Came back to this game late and started a melee character, I found these old fixes scattered in different fix packs, incompatible with each other.
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